3D modeling and Animation

The Ohio State University, Department of Arts

ART 3101: 3D Modeling Sculpture.
Spring 2013, Fall 2013, Fall 2014, Fall 2016, Fall 2017

ART 4401: 3D Computer Animation.
Spring 2013, Spring 2015, Spring 2017


ART 3101: 3D Modeling Sculpture.

This course will focus on conceptualization and research as a driving force for realization of 3D modeled-environments, installations, objects, sculpture and characters in the virtual spaces of the computer. Pencil sketches will serve as guides to translating designs into 3D and all will be used for visualization, reification and further research for final output. Our focus will be on appropriate techniques for using and thinking about 3D software in preparation for constructing environments, objects and for animation studies and this course explore outputing 3D models and physicalizing our virtual forms.

For this course we use primarily MAYA. We also use Sculptris for generating bump maps, Adobe Illustrator for creating splines, Adobe Photoshop for compositing when necessary, NetFabb to double-check the STL files and
Autodesk 1,2,3D Make to generate laser cut files.

Final 3D designs may be printed out on large format ink jet printers and at least one of your 3D models will be output utilizing rapid prototyping systems in the Dimensional Imaging Research Lab, including the 3D printers, the laser cutter, CNC mill and/or off campus facilities such as Laser Reproductions in Columbus Ohio.

The goals of this course are for the student to understand the concepts and practice of utilizing 3D software as a tool of ideation, workflow production and for testing and visualizing conceptually driven works of art and invention and to learn techniques of rapid prototyping of your 3D forms and to learn about artists who are creating and pushing the boundaries of how to utilize 3D software in a fine arts context.

Project Name 3D modeling and Animation